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AI Insights · Timothy · October 2021

Top 5 Boxing Games Performance in Lebanon, Q3 2021

Discover the performance trends of the top 5 boxing games in Lebanon for Q3 2021, including downloads, revenue, and active users.

Top 5 Boxing Games Performance in Lebanon, Q3 2021

During the third quarter of 2021, the top 5 boxing games on a unified platform in Lebanon showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:

Slap Kings from Lion Studios saw a peak in weekly revenue at $148 in mid-August, with a general trend of fluctuating earnings throughout the quarter. Weekly downloads for the app were relatively stable, averaging around 1.3K. Active users started at 6K in late June and experienced a slight decline to approximately 5K by the end of September.

Karate Fighter: Fighting Games, published by Fighting Arena, maintained consistent weekly downloads, peaking at 1.3K in the final week of September. Active users showed a positive trend, increasing from 6.9K in late June to 8.1K by the end of the quarter.

Gym Heros: Fighting Game, also from Fighting Arena, had steady weekly downloads, reaching a high of 1.4K in late September. Active users remained robust, ranging from 12K to 13K throughout the quarter, indicating strong user engagement.

Bad Girls Wrestling Game, another title from Fighting Arena, saw its downloads peak at 1K in mid-July, followed by a slight decline. Active users fluctuated between 3.3K and 4K, maintaining a fairly stable user base over the quarter.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a consistent number of weekly downloads, peaking at 773 in early July. Active users began at 1.7K in late June and gradually decreased to 1.3K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021